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Stencyl players
Stencyl players





  • An actor never actually got the reference to an actor it needed, and now its trying to access information from a null actor reference.
  • An actor inside a “Do Every X Seconds” or “Do After X Seconds” event died, and the event is still running and trying to get the actor’s information (timed events can still be running after an actor dies).
  • stencyl players

    Your player actor died and enemies are still trying to access its information (like where the player is).It means some actor doesn’t “exist” or was killed, and now elsewhere something is still trying to get information from it. Look in the first line of that error message for the phrase “null object reference”, as in my experience this is the most typical error message you get. So let’s get to it.ġ.) Does your game suddenly shoot you an error message? This quick reference guide is meant to help you discover your problem fast so you can get back to chugging away at the rest of your game. These issues come up a lot, but often the problems are easily fixable.

    stencyl players

    The framerate in our Stencyl game begins to slowly drop until everything is moving at turtle speed… unless your main character is a turtle, in which case he might be moving at snail speed now. This is also where print blocks in behaviors and events post to.

    stencyl players

    Can be brought up using the ~ key (near the top left of your keyboard). console: a display where Stencyl prints information such as scene changes and errors to.attribute setter: the behavior block that lets you assign a value to an attribute.







    Stencyl players